Chaos brigade swtor1/25/2024 ![]() Since then, the Migrant Merchants' Guild has expanded into bribery and extortion, with the old Galactic Market at the heart of its territory, all the while keeping a thin veneer of respectability. When riots broke out, the guild saw an opportunity to claim real power after security forces withdrew, it was the guild that re-established "order" with its armed goons and provided food and supplies. Its membership was primarily nonhuman, and represented a powerful economic force inside Coruscant's nonhuman immigrant population. In reality, the Migrant Merchants' Guild is a highly organized crime syndicate that seized power during the riots at the old Galactic Market after the war.Įven before the war's end, the guild served as a front for money laundering and goods smuggling, but kept mostly to nonviolent crime. On paper, the Migrant Merchants' Guild is a legitimate trade consortium that advocates for refugee rights and supports the Coruscant reconstruction effort. Few security officers favor such extreme measures, however-they joined the force to keep the peace, not to fight a war in the streets of the planet they love.įQN: cdx.organizations.coruscant.coruscant_security Some say that unless Coruscant Security is given quasi-military training and heavy equipment, it will eventually be overwhelmed by the planet's problems. The rise of major criminal syndicates on Coruscant has embittered many young recruits, and frustrated veterans who were trained to track and arrest individuals, not fight block by block to reclaim territory from gangs. The Sacking of Coruscant took a toll on Coruscant Security-both in lives lost and burnout as years of rebuilding, riot control and military intervention followed. Coruscant Security is one of the oldest planetary police forces in the Republic and has a reputation for effectiveness, diversity and (on the whole) positive relations with Coruscant's population. ![]() Republic member worlds are required to maintain civilian law enforcement organizations, overseen by their planetary governments instead of the Galactic Senate. The Republic Senate has begun to realize the threat Black Sun represents, but with the syndicate's influence already beginning to stretch beyond Coruscant, stopping it may be impossible.įQN: cdx.organizations.coruscant.black_sun City blocks are incinerated for the pleasure of demolitionists.ĭespite the efforts of the Justicars' Brigade, Black Sun has become a force to be reckoned with. Civilians are extorted until they have nothing left to extort afterwards, they're used for target practice. Although the gangsters have profitable spice- and weapons-trafficking operations, their members, almost to a man, have an extraordinary taste for violence. The origin of the syndicate's name is unclear, but a common phrase among despairing Coruscant citizens was "better a black sun than none." Alas, hopes that Black Sun would bring order instead of anarchy died quickly.įor Black Sun, the rioting and looting never really stopped. Taking advantage of the chaos and rioting in the city after the planet's sacking, several gangsters joined forces and began seizing control of lower-city neighborhoods. Black Sun is a powerful crime syndicate that rose to prominence on Coruscant in the latter days of the war.
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